goodwill system theory - open source games LO31093

From: Don Dwiggins (d.l.dwiggins@computer.org)
Date: 05/20/04


Replying to LO31030 --

chris macrae writes in LO31030:
> I'm interested in any ideas on fun ways of making a game out of this
> open standard as I believe it ought to be benchmarked anywhere that
> people care about organisations being trustworthy. Immaturity on
> goodwill is typically far worse that immaturity of total quality in
> the 80s, and the value consequences even greater imo

Chris, what do you see as the relationship between goodwill and trust,
or are they pretty much synonymous? While we're at it, how does
"trust flow", which you've written about before, fit in to the
picture?

-- 

Don Dwiggins d.l.dwiggins@computer.org "The purpose of words is to convey ideas. When the ideas are grasped, the words are forgotten. Where can I find the man who has forgotten words? He is the one I would like to talk to." Chuang Tzu

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